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The Setting

The Blood Vale is a land of contradictions—a bastion of trade and power, yet marred by scars of war, disease, and ambition. Dukes scheme in gilded halls while adventurers risk life and limb in the wild Marches. Portasang, its crown jewel, pulses with wealth and intrigue, a city where kings, mages, and priests all vie for dominance. But beneath its surface, ancient magics stir, old grudges fester, and the thin Veil to the Scarlands threatens to tear anew. Heroes here are not born—they are forged in blood, ambition, and the ceaseless struggle for survival in a land at the edge of destiny.

In the aftermath of Sargos’ fall, a new age of peril and opportunity has dawned. The collapse of trade routes and the devastation caused by the Ichor birthed smuggling networks, black markets, and primitive advancements in tools and alchemy to counter labor shortages. Adventurers now roam the fractured lands as agents of change—employed by lords to recover lost relics, uncover ancient magics, or root out emerging threats. Yet, while kingdoms feud and the Dominion rises, a greater danger festers in the shadows. The Uffern’s armies stir once more, and whispers speak of corrupted remnants from the Rending—ancient Fae or magics unleashed into the world. As new powers vie for dominance, the dark tide that looms on the horizon threatens to unite a divided world in common dread.

2025

The Blood Vale